Friday, 17 May 2013

Art from HellFire

16th May 2013
HellFire Promotion - for the rest of the month players of Hellfire can gain disciples (i.e. new players) and both get a special reward. If you have a tablet or phone and like the look of the game, I would really, really appreciate it if you added my game name (serotin) as your referrer.  http://moba.ge/GetHellFire

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Next update: Links to the artists of HellFire
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March/May 2013
HellFire, the Game
HellFire is a game app for iOS and Android devices. I tried it out last November and since then its become something of a hobby. Or addiction. Its a simple enough game to play - basically a glorified 'paper toss' - but I was taken in by the art, and every week something new comes out and I want see what the developers are going to serve up. Not unlike the old thrill of getting a weekly comic as a lad.

The game is based on obtaining and evolving cards, then using them in boss fights. Each card evolves from a basic Level 1 card by merging it with a duplicate, making a new card with higher stats and better art, which can then be reinforced with other, lesser cards (or food, as some call them). Cards are used in fights that have to be won to progress further into the basic game. And then there are the regular Raid events, and more recently Dungeons.

Art That I Like
I have been a fan of fantasy art since my schooldays in the 80's - my library is stuffed with books by artists such as usual long time suspects Vallejo, Frazetta, Whelen, Achilleos, Foss, Burns; to more recent names like Brom, Clint Langley, Paul Bonner, and not forgetting John Blanche for Citadel-philes. There is an ever growing number of artists producing great fantasy/sci-fi/concept art these days. So, this dedicated post is a placeholder for some of my favourite pieces from this game, and links to any art I can find on the interweb to share with fans.

There is a way more art than I can possibly put here at once, so these examples are some of my standout faves.

The Golems




From clockwise: Earth Golem, Water Golem, Fire Golem, Death Golem.
The format of the game means that the artist is working to a small format, unlike print. If they were for print it would be equivalent to a traditional trading card size, like those produced by Fleer, for example.

Despite the small format, these kick ass and I would love to know who the artist is. The green Earth Golem is pick of the bunch (and to be honest, is very reminiscent of a Space Marine), Death Golem is close second. The low resolution captures of my antique iPod don't do them justice. I just love the feeling of power in them.

The Djinns




Another awesome bunch. These are ubiquitous in the game. Advanced players will know that they kick hard.
Clockwise: Djinn of Growth, Djinn of Vapour, Djinn of Flame, Djinn of Ire.

Leviathan

Designated a 'Super Rare' card, I think this was the image sealed it for me (this was during the first War of the Mages). It feels so epic. It reminds me of Victorian era art, but I can't put my finger on what or who, and my memory could be playing me false. Will visit the National Gallery for research some day.

Phoenix


Simply beautiful. The artist uses a lot of photo manipulation, taking real landscape photos and turning them into atmospheric backdrops, or possibly using landscape generators like Vue, and in the first card photographing a life model and digitally painting her. I think there are specialist Photoshop plugins that can produce flames.

Stormbird


Have to wonder about the tiny figure that looks like it has a staff and a pointy hat.


War of the Roses




Clockwise: Jealousy, Wrath,  Scorn, Ecstasy. What has been very apparent to me is the direction HellFire has taken, going away from massively implausible monsters that feature in many of the first wave of cards (like those in Rage of Bahamut for example) to encompass old world gods and fairy tales. 

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Wednesday, 15 May 2013

A Year and a... 5 months?

Now 6. Not quite a resumption of normal service. I've cleared away my workspace as part of a general rearrangement and tidy-up in preparation for the sale of my flat. No painting since Xmas ;/
All my wip's are lined out along my window sill. The past years new work still arranged on top of a drawer unit, but will have to be stowed if and when I have viewings.

So this entry is a composite of unfinished postings, wip's and previously unseen odds and ends. Painting figures is what this place is all about, so I'll get on with my modest eye candy.

This is a view of my (now former) painting station, plenty of WIP's going on, ideas a-plenty for the future, but the owner is in dire need of motivation...

(ok I can't find the photo, will get back to this later)

It gets a bit higgledy-piggledy from here on...

Olde draft:
"10 year WIPs, months old, weeks old... coming up to a full calender year since I started blogging. This is a selection of almost very nearly finished WIPs. Lets see if I can't finish most of them before end of November...

Priority: Sergeant Centurius and Brother Ezekiel - 12 bloody years they've been waiting!" 


And still they wait. To be fair though, I did some weathering on Centurius. It looks a mess in close up, but a good kind of mess.

Cut and paste from Project Ogre update (27-12-12)

Chaos Ogre. This overtook the Mutant Ogre in my painting queue.


One more for Project Ogre. A bit green. I used to have one years ago, and that was a positively psychedelic green. Far more subdued, this one, in keeping with my use of 'realistic' hues. Not totally finished, but enough to put varnish on to protect it, just need to find a larger shield (or sculpt my own maybe) and put finishing touches to the sword. And base it of course. The gold chaos symbol on the knee is totally unconvincing and needs to be non-metallic.

Mutant Ogre. I took inspiration from Paul Bonner's art book on this one.


I read, probably from an old White Dwarf, that this was notorious for shredding the molds it was cast in. No surprise that it was omitted from the 1988 catalog. Not as collectible as it maybe should be - so can be acquired at a reasonable price - probably on account of its sheer ugliness :)

Boneripper

For a future, sewer based diorama. Thanquol is already done, Felix and Gotrek are acquired. Might try ambient light effects, if not actual lighting in the scene, so putting this aside until when.

Now some actually finished paint-jobs:

AD&D Liche:

A bit dowdy, then again it was intentional to make it look like a denizen of a dry and dusty tomb. Needed a dark background but I can't be arsed to take a new photo.

Dalek:

This had been knocking around for decades. Base coated with a Humbrol Metalcote (gunmetal). Its a bit shit tbh. Depending on reference, the colour is either a decent match or way off. The fragile limbs meant I dare not attempt stripping it, so I stuck with it, black wash, black on the bits, no highlighting, just wanted it done. It was weird when I dotted white on the eye stalk - it immediately gained the essence of Dalek. Though I since realised the iris bit on these classic Daleks are double ringed. Bugger that for attention to detail.

Oh yeah. Chaos Marauder warband in progress:


This lot poses a problem: making them all look distinctive.

And this is what I have to show for a year and a bit of painting. Ignore the stuff at the back. Its not much but I'm pleased with them.


~J~


P.S. The next post will be a departure from miniatures, but it will be art related. I decided it wasn't worth starting a whole new blog just for a few piccies and links.

Saturday, 11 May 2013

Freaky Cast

A filler post while I get a proper one ready.

I've seen mercifully few ropey casts, always examining the goods before purchase, but it wasn't until I undercoated this Marauder that I fully realised what was wrong with this mini. It had been bare metal since the 80's, and I had noticed there was something not quite right, but couldn't put my finger on it. But here it is, plain as day, all one piece, just a bit skew-whiff. I imagine that the halberd of an intermediate cast used for the production moulds broke off during the press stage. Needless to say I corrected it.



First post since Xmas ;p 

Bear with me, haven't given up on this thing.

~J~